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Just a test with video post production
![:-)](interface/emoticons/happy.png)
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Hello there, as i can see, there is audience out there - not as much as in the "good old times" (i had up to 10.000 unique visitors some days (all came from google
![:)](interface/emoticons/happy.png)
![:)](interface/emoticons/happy.png)
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Macrofun ^^ - following pictures and video are photography, not 3d cgi!
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high res 5:1 Magnification
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Just a quick test with the robot
![](../pics/robot_fluid_test_s.jpg)
-> high res..
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A futureistic New York Taxi featuring the Woorst™ Concept fuels up on a Gas station. - Done together with blutsbrueder-design (photography and composing)
![](../pics/futuregas_sss.jpg)
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Idea that i had, as i checked out google (AFTER) finished the project - i saw, i havent been the first one ^_^ - anyways, have been much fun, maybe some time in far future i'll write a making of
![:)](interface/emoticons/happy.png)
Ground is done with displacement, scatter and some particle systems - top is 3 layer (surface, clouds, atmosphere) - surface with displacement. Waterfalls on the edge is a simple bend plane with some deformation, noise, texture and opacity.
Final image was only renderable in layers (on a quad core x64 system 6GB RAM) - but rendered quite quickly, cause no need for gi, raytrace (except for shadows) or such fancyness ^_^
![](../pics/earth_s.jpg)
< Surface layers >
< Higer Resolution >
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I've been just testing some settings to archieve the results you can see in the images - no big deal
3ds max scatter gras (no textures used, everything ist dynamic and adjustable like bending, subdivs, length, width...)
![](../pics/gras_variations_s.jpg)
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this Work in progress project started with a job (modeling of an civil audi quattro) and came to creating a rally scene - can take long time till it's finished :/
Anyways, here are some images of the project
Street Version
![](../pics/audi_render_06a_s.jpg)
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wip wip wip - and will be for minimum 2 more years ^_^ - but i love this car so much
![](../pics/c5r_wip_01_s.jpg)
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took me long time to finish this portfolio project, still not 100% lucky with some details, but anyways, DONE!
![](../pics/heart_final_ss.jpg)
< Click for High Res Version >
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No Comment - Sanrio pleease don't sue me
![](../pics/hellokitty_final_public_s.jpg)
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just for fun - obi pleeease don't sue me ^_^
![](../pics/klopapier_final_s.jpg)
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Just some test images of a project i work on whenever i have enough time.
![](../pics/glas_wip_01.jpg)
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This ist a test of a futuristic tunnel i was playing with, some time ago - not finished yet.
![](../pics/tunnel_02_ed_s.jpg)
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like the robot from mission to mars movie - but with stereo view o.o (very old project)
![](../pics/amee_ed_s.jpg)
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Just art
![:D](interface/emoticons/happy.png)
![](../pics/bullet_flower_final_s.jpg)
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A fictive comercial for perfume brand Cube - in cooporation with Blutsbrüder Design (Composition/Photoshooting)
![](../pics/cubead_01.jpg)
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Cooperation with Blutsbrüder Design
![](../pics/home_cinema.jpg)
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I was testing the fR subsurface scattering - and what would be a better example than grapes
![:)](interface/emoticons/happy.png)
simmulating sunlight
![](../pics/grapes_01s.jpg)
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